{"id":49061,"date":"2024-06-13T10:10:09","date_gmt":"2024-06-13T13:10:09","guid":{"rendered":"https:\/\/novatopnet.com.br\/battlescenes\/hawked-class-card-system-perks-features\/"},"modified":"2024-06-13T10:10:09","modified_gmt":"2024-06-13T13:10:09","slug":"hawked-class-card-system-perks-features","status":"publish","type":"post","link":"https:\/\/novatopnet.com.br\/battlescenes\/hawked-class-card-system-perks-features\/","title":{"rendered":"Hawked Dev descreve as vantagens e recursos exclusivos do sistema de cartas de classe do jogo"},"content":{"rendered":"<p><\/p>\n<div>\n<p>  O jogo de tiro de extra\u00e7\u00e3o inspirado em quadrinhos da MY.GAMES, <em><strong>Falc\u00e3o<\/strong><\/em>, adicionou um novo recurso importante com sua atualiza\u00e7\u00e3o da Edi\u00e7\u00e3o 2, al\u00e9m de novas armas, artefatos e equipamentos.  O sistema Class Card permite que os jogadores ganhem b\u00f4nus especiais com base em seus equipamentos, ajudando os membros de um esquadr\u00e3o a desempenhar fun\u00e7\u00f5es espec\u00edficas enquanto ca\u00e7am tesouros em <em>Falc\u00e3o<\/em>. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":0,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":0,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":329} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":10,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><br \/>\n<!-- Zone: below first paragraph. --><\/p>\n<div class=\"adsninja-ad-zone an-zone an-can-change an-zone-d an-constrained \" id=\"adsninja-ad-zone-adsninja-ad-unit-belowFirstParagraph-5ff35deff187fc\" style=\"\">\n<div id=\"dynamically-injected-refresh-ad-zone-adsninja-ad-unit-belowFirstParagraph-5ff35deff187fc\" class=\"dynamically-injected-refresh-ad-zone\">\n<div class=\"ad-current\">\n<div id=\"ad-zone-container-adsninja-ad-unit-belowFirstParagraph-5ff35deff187fc\" class=\"ad-zone-container ad-zone-container-content-below-first-paragraph adsninja-ad-zone-container-with-set-height ad-zone-container-background-details-enabled ad-zone-container-loading-animation-disabled ad-loading \" data-no-fill-collapsable=\"false\">\n<strong class=\"an-zone-tag-top ad-zone-advertising-tag\">V\u00cdDEO GAMERANTE DO DIA<\/strong><\/p>\n<p><strong class=\"an-zone-tag-bottom ad-zone-advertising-sub-tag\">ROLE PARA CONTINUAR COM O CONTE\u00daDO<\/strong>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p><!-- No winning ad found for zone: mid intro! --><\/p>\n<p>  O sistema foi projetado para aprofundar <em>Falc\u00e3o<\/em>a jogabilidade principal do jogo, ao mesmo tempo que familiariza os jogadores com o complexo sistema de carregamento do jogo.  A Game Rant conversou recentemente com o Diretor Criativo Dmitry Tabakov sobre o novo sistema, como ele difere das classes de outros jogos de tiro e as ambi\u00e7\u00f5es da MY.GAMES para cartas de classe em <em>Falc\u00e3o<\/em>futuras atualiza\u00e7\u00f5es. <\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":0,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":1,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":345} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":1,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":10,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><br \/>\n<!-- No winning ad found for zone: native in content! --><\/p>\n<h2 id=\"understanding-hawked-39-s-loadout-ecosystem\">  Compreendendo o ecossistema de carregamento de Hawked <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img image-expandable img-article-item\" style=\"padding-bottom:50%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=70&#038;fit=crop&#038;w=1500&#038;dpr=1\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=70&#038;fit=crop&#038;w=1500&#038;dpr=1\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=49&#038;fit=crop&#038;w=943&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=49&#038;fit=crop&#038;w=943&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=49&#038;fit=crop&#038;w=767&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=49&#038;fit=crop&#038;w=767&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":240} --><\/p>\n<p>  Ao contr\u00e1rio da maioria dos jogos com sistemas de classes, <em>Falc\u00e3o<\/em>A adi\u00e7\u00e3o de loadouts espec\u00edficos de fun\u00e7\u00e3o com vantagens veio ap\u00f3s o lan\u00e7amento para resolver um problema espec\u00edfico: ajudar os jogadores a navegar <em>Falc\u00e3o<\/em>de<em> <\/em>carregamento<em> <\/em>\u201cecossistema\u201d. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":459} --><\/p>\n<blockquote>\n<p>  &#8220;Quer\u00edamos oferecer aos jogadores escolhas mais f\u00e1ceis e envolventes desde o in\u00edcio e, com o tempo, os jogadores encontrar\u00e3o algo do seu agrado.&#8221; <\/p>\n<\/blockquote>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":632} --><\/p>\n<p> <em>Falc\u00e3o<\/em>A atual gama de artefatos, sentinelas e equipamentos Exo acomoda mais de 10.000 combina\u00e7\u00f5es, o que permite uma ampla personaliza\u00e7\u00e3o de personagens, mas o n\u00famero assustador de permuta\u00e7\u00f5es tamb\u00e9m pode ser intimidante para novos jogadores.  As cartas de classe, que fornecem aos jogadores b\u00f4nus espec\u00edficos de fun\u00e7\u00e3o quando certas combina\u00e7\u00f5es de equipamentos s\u00e3o equipadas, s\u00e3o projetadas para capacitar os jogadores que est\u00e3o apenas come\u00e7ando e adicionar defini\u00e7\u00e3o \u00e0 variedade potencialmente estonteante de equipamentos do jogo. <\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1113} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p>  O sistema est\u00e1 sendo lan\u00e7ado com 11 cartas de classe distintas mapeadas para arqu\u00e9tipos distintos de personagens FPS, como cura, dano AoE e furtividade.  Resta saber quantas novas classes<em> Falc\u00e3o <\/em>implementar\u00e1 no futuro, embora Tabakov tenha afirmado que MY.GAMES n\u00e3o queria sobrecarregar os jogadores com muitas op\u00e7\u00f5es no in\u00edcio.  Os cart\u00f5es de classe tamb\u00e9m n\u00e3o s\u00e3o desbloqueados por padr\u00e3o;  para desbloquear um cart\u00e3o de classe, os jogadores devem primeiro desbloquear os artefatos necess\u00e1rios, Ward e equipamentos Exo invadindo X-Isle. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":498} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":498} --><\/p>\n<h2 id=\"breaking-conventions-in-hawked\">  Quebrando conven\u00e7\u00f5es em Hawked <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img image-expandable img-article-item\" style=\"padding-bottom:50%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=70&#038;fit=crop&#038;w=1500&#038;dpr=1\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=70&#038;fit=crop&#038;w=1500&#038;dpr=1\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=49&#038;fit=crop&#038;w=943&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=49&#038;fit=crop&#038;w=943&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=49&#038;fit=crop&#038;w=767&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=49&#038;fit=crop&#038;w=767&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\"\/><img loading=\"lazy\" width=\"2200\" height=\"1100\" loading=\"lazy\" decoding=\"async\" alt=\"Cartas de Classe Hawked 1\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-1.jpg\" style=\"display:block;height:auto;max-width:100%;\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":738} --><\/p>\n<p> <em>Falc\u00e3o<\/em>As Class Cards do jogo cumprem um papel semelhante a outros t\u00edtulos FPS com sistemas de classes.  Dito isto, a ordem de implementa\u00e7\u00e3o do jogo o diferencia de outros jogos de tiro baseados em classes: <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":928} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":true,\"currentRuleCount\":1000,\"actualCount\":928,\"hasActualCountMetThreshold\":true,\"countRemainingForInjection\":72,\"nextBlockCount\":326,\"hasCountRemainingForInjectionMetThreshold\":true,\"nextCount\":1254} --><\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":1000} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<blockquote>\n<p>  &#8220;Existem alguns blocos de constru\u00e7\u00e3o familiares, \u00e9 claro, mas sem d\u00favida a maior mudan\u00e7a \u00e9 que viemos de um ambiente completamente personaliz\u00e1vel e depois adicionamos isso como uma camada no topo. \u00c9 um pouco mais suave na sua implementa\u00e7\u00e3o e existe em um ecossistema onde os jogadores j\u00e1 tem muita liberdade.&#8221; <\/p>\n<\/blockquote>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":254} --><\/p>\n<p>  Em vez de classificar os jogadores com uma classe espec\u00edfica e permitir ajustes dentro dos limites de uma determinada classe, <em>Falc\u00e3o <\/em>sobrep\u00f5e classes \u00e0s decis\u00f5es de personaliza\u00e7\u00e3o existentes dos jogadores.  Tabakov foi r\u00e1pido em apontar que MY.GAMES<em> <\/em>n\u00e3o quer punir os jogadores que optam por configura\u00e7\u00f5es de cartas que n\u00e3o sejam de classe e fornece equil\u00edbrio na forma de um b\u00f4nus de dano ao dano transversal para jogadores que usam carregamentos exclusivos. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":682} --><\/p>\n<p>  Todas as cartas de classe s\u00e3o projetadas para serem balanceadas para partidas multijogador e single-player e, semelhante a equipamentos e artefatos, cada carta pode ser aumentada para demonstrar o dom\u00ednio dos jogadores em uma determinada classe.  Para alcan\u00e7ar o dom\u00ednio Lend\u00e1rio com uma Carta de Classe, entretanto, os jogadores devem completar uma Miss\u00e3o de Maestria tem\u00e1tica com crit\u00e9rios exclusivos baseados na carta de classe. <\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1034} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":0} --><\/p>\n<h2 id=\"celebrating-players-39-achievements-in-hawked\">  Comemorando as conquistas dos jogadores em Hawked <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img image-expandable img-article-item\" style=\"padding-bottom:50%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=70&#038;fit=crop&#038;w=1500&#038;dpr=1\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=70&#038;fit=crop&#038;w=1500&#038;dpr=1\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=49&#038;fit=crop&#038;w=943&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=49&#038;fit=crop&#038;w=943&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=49&#038;fit=crop&#038;w=767&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=49&#038;fit=crop&#038;w=767&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\"\/><img loading=\"lazy\" width=\"2200\" height=\"1100\" loading=\"lazy\" decoding=\"async\" alt=\"Distribui\u00e7\u00e3o de cart\u00f5es de classe Hawked\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-spread.jpg\" style=\"display:block;height:auto;max-width:100%;\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":240} --><\/p>\n<p>  MY.GAMES sempre teve a inten\u00e7\u00e3o de homenagear as conquistas e contribui\u00e7\u00f5es dos jogadores para <em>Falc\u00e3o <\/em>incorporando-os \u00e0 hist\u00f3ria do jogo.  Para esse fim, MY.GAMES realizou recentemente uma competi\u00e7\u00e3o para os jogadores criarem suas pr\u00f3prias combina\u00e7\u00f5es de cartas de classe e os envios dos jogadores vencedores ser\u00e3o imortalizados como cartas de classe distintas em uma atualiza\u00e7\u00e3o futura. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":588} --><\/p>\n<p>  Tematicamente, os Cart\u00f5es de Classe s\u00e3o uma extens\u00e3o natural de ambos <em>Falc\u00e3o<\/em>A jogabilidade principal e o estilo de arte dos quadrinhos, j\u00e1 que cartas colecion\u00e1veis \u200b\u200b\u200b\u200be quadrinhos geralmente andam de m\u00e3os dadas.  Os f\u00e3s de jogos de tiro que procuram uma abordagem mais livre e voltada para a personaliza\u00e7\u00e3o das classes de personagens podem querer manter <em>Falc\u00e3o <\/em>em seu radar. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":888} --><\/p>\n<div class=\"display-card tag small no-badge active-content expandable \">\n<div class=\"w-img \">\n<div class=\"body-img portrait \">\n<div class=\"responsive-img img-article-square\" style=\"padding-bottom:150%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=320&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=320&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=400&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=400&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=300&#038;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg?q=49&#038;fit=crop&#038;w=300&#038;dpr=2\"\/><img loading=\"lazy\" width=\"1000\" height=\"1500\" loading=\"lazy\" decoding=\"async\" alt=\"Falc\u00e3o\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/02\/hawked.jpg\" style=\"display:block;height:auto;max-width:100%;\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">  Falc\u00e3o  <\/h5>\n<div class=\"w-display-card-info\">\n<dl><!-- div --><!-- div --><\/p>\n<p><dt><strong>Lan\u00e7ado<\/strong> <\/dt>\n<dd><span>  15 de fevereiro de 2024 <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>Desenvolvedor(es)<\/strong> <\/dt>\n<dd><span>  MEUS JOGOS <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>Editor(es)<\/strong> <\/dt>\n<dd><span>  MEUS JOGOS <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>G\u00eanero(s)<\/strong> <\/dt>\n<dd><span>  Atirador <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>Multijogador<\/strong> <\/dt>\n<dd><span>  Coopera\u00e7\u00e3o on-line, multijogador on-line <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>CERS<\/strong> <\/dt>\n<dd><span>  T para adolescentes devido \u00e0 viol\u00eancia, temas sugestivos, refer\u00eancia a drogas, humor bruto <\/span> <\/dd>\n<\/p>\n<\/dl><\/div>\n<p><button type=\"button\" class=\"show-more-new icon i-chevron-down-solid\">Expandir<\/button> <\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p>\n<a href=\"https:\/\/gamerant.com\/hawked-class-card-system-perks-features\/\">Fonte Original <\/p>\n","protected":false},"excerpt":{"rendered":"<p>O jogo de tiro de extra\u00e7\u00e3o inspirado em quadrinhos da MY.GAMES, Falc\u00e3o, adicionou um novo recurso importante com sua atualiza\u00e7\u00e3o da Edi\u00e7\u00e3o 2, al\u00e9m de novas armas, artefatos e equipamentos. O sistema Class Card permite que os jogadores ganhem b\u00f4nus especiais com base em seus equipamentos, ajudando os membros de um esquadr\u00e3o a desempenhar fun\u00e7\u00f5es&hellip;&nbsp;<a href=\"https:\/\/novatopnet.com.br\/battlescenes\/hawked-class-card-system-perks-features\/\" rel=\"bookmark\">Continue a ler &raquo;<span class=\"screen-reader-text\">Hawked Dev descreve as vantagens e recursos exclusivos do sistema de cartas de classe do jogo<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":49063,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","fifu_image_url":"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2024\/06\/hawked-class-cards-4.jpg","fifu_image_alt":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-49061","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-card-game"],"_links":{"self":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/posts\/49061","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/comments?post=49061"}],"version-history":[{"count":0,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/posts\/49061\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/media\/49063"}],"wp:attachment":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/media?parent=49061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/categories?post=49061"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/tags?post=49061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}