{"id":48058,"date":"2024-05-23T12:40:11","date_gmt":"2024-05-23T15:40:11","guid":{"rendered":"https:\/\/novatopnet.com.br\/battlescenes\/zet-zillions-pc-review-sci-fi-slay-spire\/"},"modified":"2024-05-23T12:40:11","modified_gmt":"2024-05-23T15:40:11","slug":"zet-zillions-pc-review-sci-fi-slay-spire","status":"publish","type":"post","link":"https:\/\/novatopnet.com.br\/battlescenes\/zet-zillions-pc-review-sci-fi-slay-spire\/","title":{"rendered":"Um construtor de decks de fic\u00e7\u00e3o cient\u00edfica retido por insetos"},"content":{"rendered":"<p><\/p>\n<div>\n<div class=\"w-table-content\">\n<h3 class=\"title icon i-flash\">Links R\u00e1pidos<\/h3>\n<div class=\"table-content\">\n<div class=\"w-table-content-list\">\n<ul class=\"table-content-list\">\n<li class=\"table-content-element icon\">\n<div class=\"table-content-link\">Corridas intergal\u00e1cticas em Zet Zilh\u00f5es <\/div>\n<\/li>\n<\/ul>\n<ul class=\"table-content-list\">\n<li class=\"table-content-element icon\">\n<div class=\"table-content-link\">Considera\u00e7\u00f5es finais e pontua\u00e7\u00e3o da revis\u00e3o <\/div>\n<\/li>\n<\/ul><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<section class=\"emaki-custom-block emaki-custom-key-points\">\n<div class=\"emaki-custom key-points\" id=\"custom_block_0\">\n<h3 class=\"title icon i-list\">Resumo<\/h3>\n<div class=\"custom_block-content key-points\">\n<ul>\n<li>\n<em>Zet Zilh\u00f5es <\/em><br \/>\n\u00e9 um construtor de deck roguelite com uma mistura envolvente de fic\u00e7\u00e3o cient\u00edfica, humor e mec\u00e2nica \u00fanica, apesar de bugs ocasionais. <\/li>\n<li>  A jogabilidade gira em torno de fus\u00f5es de cartas e equil\u00edbrio de danos com a popula\u00e7\u00e3o, criando um combate estrat\u00e9gico. <\/li>\n<li>  Cada jogada \u00e9 diferente com mapas de gal\u00e1xias, miss\u00f5es e caminhos de progress\u00e3o aleat\u00f3rios. <\/li>\n<\/ul>\n<\/div><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":0,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":0,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":240} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":10,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/section>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":0,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":1,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":0} --><br \/>\n<!-- Zone: below first paragraph. --><\/p>\n<div class=\"adsninja-ad-zone an-zone an-can-change an-zone-d an-constrained \" id=\"adsninja-ad-zone-adsninja-ad-unit-belowFirstParagraph-5ff3593b16008c\" style=\"\">\n<div id=\"dynamically-injected-refresh-ad-zone-adsninja-ad-unit-belowFirstParagraph-5ff3593b16008c\" class=\"dynamically-injected-refresh-ad-zone\">\n<div class=\"ad-current\">\n<div id=\"ad-zone-container-adsninja-ad-unit-belowFirstParagraph-5ff3593b16008c\" class=\"ad-zone-container ad-zone-container-content-below-first-paragraph adsninja-ad-zone-container-with-set-height ad-zone-container-background-details-enabled ad-zone-container-loading-animation-disabled ad-loading \" data-no-fill-collapsable=\"false\">\n<strong class=\"an-zone-tag-top ad-zone-advertising-tag\">V\u00cdDEO ROTEIRO DO DIA<\/strong><\/p>\n<p><strong class=\"an-zone-tag-bottom ad-zone-advertising-sub-tag\">ROLE PARA CONTINUAR COM O CONTE\u00daDO<\/strong>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p> <em><strong>Zet Zilh\u00f5es<\/strong><\/em>  \u00e9 um construtor de deck roguelike que oferece uma mistura divertida de fic\u00e7\u00e3o cient\u00edfica, humor e mec\u00e2nica \u00fanica que \u00e9 muito envolvente, embora \u00e0s vezes seja impedida por bugs.  \u00c9 o segundo lan\u00e7amento do desenvolvedor Ota Iman Studios ap\u00f3s 2021 <em>Passo do lobo<\/em>e publicado pela Raw Fury, que j\u00e1 ajudou a lan\u00e7ar indies bem recebidos como <em>Guardi\u00e3o da C\u00fapula<\/em> e <em>Ilha da Pedra da Lua<\/em>.  Existem muitas sinergias e estrat\u00e9gias divertidas para descobrir, e estas, juntamente com a natureza bastante alegre do jogo, tornam alguns problemas mais f\u00e1ceis de ignorar. <\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":0,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":0,\"nbrPlacementsScanned\":1,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":557} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":1,\"ruleCount\":10,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":10,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p>  Os jogadores assumir\u00e3o o papel de um comandante intergal\u00e1ctico mas em vez de pilotar uma nave <strong>eles estar\u00e3o dirigindo um planeta inteiro chamado Baby Violence atrav\u00e9s do cosmos<\/strong>.  Ajudado nesta jornada pelos exc\u00eantricos associados Foam Gun, Capit\u00e3o DOK e Ziggy, o grupo come\u00e7a o jogo em busca de informa\u00e7\u00f5es sobre a entidade misteriosa e destrutiva Thanatos enquanto se esfor\u00e7a para encontrar um lar seguro para a humanidade.  Tanto o estilo visual quanto a excelente m\u00fasica do jogo criam um mundo vibrante, com uma est\u00e9tica esplendidamente colorida que se adapta perfeitamente ao elenco ousado de personagens e inimigos em grande escala. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":586} --><\/p>\n<div class=\"display-card tag large no-badge active-content \">\n<div class=\"w-img \">\n<div class=\"body-img portrait \">\n<div class=\"responsive-img img-article-square\" style=\"padding-bottom:150%\" data-img-url=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=320&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=320&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=400&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=400&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=300&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=300&#038;dpr=2\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">  Zet Zilh\u00f5es <\/h5>\n<div class=\"w-display-card-pros-cons\">\n<div><strong class=\"sub-title\">Pr\u00f3s<\/strong><\/p>\n<ul class=\"pro-list\">\n<li class=\"icon\">A est\u00e9tica do rock de fic\u00e7\u00e3o cient\u00edfica \u00e9 memor\u00e1vel e divertida<\/li>\n<li class=\"icon\">A jogabilidade apresenta algumas inova\u00e7\u00f5es em Popula\u00e7\u00e3o e Minions que diferenciam o jogo<\/li>\n<li class=\"icon\">Humor ir\u00f4nico e batidas de hist\u00f3rias s\u00e3o elementos aditivos<\/li>\n<\/ul><\/div>\n<div><strong class=\"sub-title\">Contras<\/strong><\/p>\n<ul class=\"con-list\">\n<li class=\"icon\">O ritmo lento na progress\u00e3o pode parecer um pouco lento \u00e0s vezes<\/li>\n<li class=\"icon\">Muitos bugs &#8211; alguns perdo\u00e1veis, outros que quebram o jogo<\/li>\n<\/ul><\/div>\n<\/div><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":826} --><br \/>\n<!-- No winning ad found for zone: native in content! --><\/p>\n<h2 id=\"combat-in-zet-zillions\">  Combate em Zet Zilh\u00f5es <\/h2>\n<h3 id=\"balancing-damage-population-amp-card-fusions\">  Equilibrando dano, popula\u00e7\u00e3o e fus\u00f5es de cartas <\/h3>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":1,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":1,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1066} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p>  O n\u00facleo de <em>Zet Zilh\u00f5es<\/em> a jogabilidade consiste em grande parte em dois tipos de cartas: Lixo, diversos res\u00edduos mec\u00e2nicos do planeta;  e Lixo, que s\u00e3o formas de vida sint\u00e9ticas usadas em combate.  Isto \u00e9 complicado e aprofundado pelas fus\u00f5es que podem ser feitas entre eles.  As fus\u00f5es s\u00e3o feitas na m\u00e3o, combinando duas cartas, e n\u00e3o custam energia para serem criadas.  O primeiro que os jogadores aprender\u00e3o \u00e9 uma Alm\u00f4ndega, que \u00e9 literalmente uma bola de metal e corpos feitos pela fus\u00e3o de Lixo e Lixo b\u00e1sicos, mas v\u00e3o muito al\u00e9m disso, como combina\u00e7\u00f5es com cartas de criatura para tipos especiais de dano e cartas que ganham poder atrav\u00e9s de m\u00faltiplas fus\u00f5es. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":622} --><\/p>\n<p>  Ao contr\u00e1rio do combate na maioria dos construtores de deck, os jogadores n\u00e3o se concentram apenas no dano, <strong>em vez disso, \u00e9 necess\u00e1rio equilibrar a redu\u00e7\u00e3o da sa\u00fade do inimigo e o aumento de sua popula\u00e7\u00e3o para ter sucesso<\/strong>.  Quando este \u00faltimo medidor de um inimigo estiver no m\u00e1ximo, ele ir\u00e1 cambale\u00e1-lo por um turno, o que geralmente \u00e9 uma estrat\u00e9gia inestim\u00e1vel para evitar danos.  Isso sinergiza ainda mais com muitos outros elementos do jogo, como cartas que causam dano com base na popula\u00e7\u00e3o ou caracter\u00edsticas do jogador que fazem coisas como adicionar fraqueza quando a popula\u00e7\u00e3o \u00e9 aplicada.  Os jogadores podem at\u00e9 encontrar planetas inimigos que podem ser colonizados em vez de mortos desta forma, o que ganha mais recursos. <\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":2,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1245} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":240} --><\/p>\n<p>  A popula\u00e7\u00e3o \u00e9 uma das muitas sinergias divertidas a serem experimentadas e funciona em conjunto satisfat\u00f3rio com outras mec\u00e2nicas, como efeitos de queimadura e constru\u00e7\u00f5es pesadas de armadura.  Os jogadores ter\u00e3o algumas coisas para ajud\u00e1-los <em>Zet Zilh\u00f5es<\/em> al\u00e9m de seu deck e recompensas p\u00f3s-combate, principalmente na forma de caracter\u00edsticas e lacaios.  As caracter\u00edsticas s\u00e3o um tanto compar\u00e1veis \u200b\u200b\u00e0s rel\u00edquias em <em>Mate o Pin\u00e1culo<\/em>obtidos por meio de empreendimentos perigosos e concedendo benef\u00edcios permanentes ao jogador, enquanto os lacaios s\u00e3o ajudantes que os acompanham e possuem suas pr\u00f3prias caracter\u00edsticas personaliz\u00e1veis \u200b\u200be cartas que podem adicionar ao baralho inicial. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":823} --><\/p>\n<div class=\"display-card article article-card small no-badge active-content \">\n<div class=\"w-img \">\n<div class=\"body-img landscape \">\n<div class=\"responsive-img img-featured-4-pin-single-size-featured-secondary\" style=\"padding-bottom:50%\" data-img-url=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=49&#038;fit=crop&#038;w=422&#038;h=268&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=49&#038;fit=crop&#038;w=422&#038;h=268&#038;dpr=2\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=49&#038;fit=crop&#038;w=310&#038;h=220&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=49&#038;fit=crop&#038;w=310&#038;h=220&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=70&#038;fit=crop&#038;w=720&#038;h=400&#038;dpr=1\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=70&#038;fit=crop&#038;w=720&#038;h=400&#038;dpr=1\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=49&#038;fit=crop&#038;w=432&#038;h=260&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg?q=49&#038;fit=crop&#038;w=432&#038;h=260&#038;dpr=2\"\/><img loading=\"lazy\" width=\"1400\" height=\"700\" loading=\"lazy\" decoding=\"async\" alt=\"Os 10 melhores jogos baseados em cartas no Steam classificados de acordo com o Metacritic\" src=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2022\/07\/The-10-Best-Card-Based-Games-On-Steam-Ranked-According-To-Metacritic.jpg\" style=\"display:block;height:auto;max-width:100%;\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p> <span data-field=\"label\" class=\"article-card-label\">Relacionado<\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">  Os 10 melhores jogos baseados em cartas no Steam, classificados de acordo com o Metacritic  <\/h5>\n<p class=\"display-card-excerpt\">A biblioteca Steam possui uma infinidade de g\u00eaneros e categorias.  Os jogadores que procuram jogos baseados em cartas devem experimentar t\u00edtulos com altas pontua\u00e7\u00f5es no Metacritic. <\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":3,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1063} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":4,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":0} --><\/p>\n<h2 id=\"intergalactic-runs-in-zet-zillions\">  Corridas intergal\u00e1cticas em Zet Zilh\u00f5es <\/h2>\n<h3 id=\"making-incremental-cosmic-progress\">  Fazendo progresso c\u00f3smico incremental <\/h3>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img image-expandable img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=800&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=800&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=500&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg?q=49&#038;fit=crop&#038;w=500&#038;dpr=2\"\/><img loading=\"lazy\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" alt=\"Mapa de n\u00edveis Zet Zillions mostrando o caminho mais percorrido, uma miss\u00e3o para colonizar o planeta Bitter e um HUD indicando sa\u00fade e uma loja aberta.\" src=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-map.jpg\" style=\"display:block;height:auto;max-width:100%;\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":240} --><\/p>\n<p> <em>Zet Zilh\u00f5es<\/em> \u00e9 um jogo onde cada jogada \u00e9 diferente, oferecendo novos mapas aleat\u00f3rios da gal\u00e1xia para os jogadores percorrerem a cada vez.  Cada corrida \u00e9 dividida em \u00e1reas seccionadas, cada uma das quais tem <strong>muitos caminhos divididos que s\u00e3o divertidos para tra\u00e7ar estrat\u00e9gias ideais atrav\u00e9s<\/strong> &#8211; os jogadores podem fazer ziguezagues bastante inteligentes, mas nunca podem retroceder ap\u00f3s certos pontos.  A maioria dos n\u00f3s s\u00e3o simplesmente Locais Desconhecidos, que s\u00e3o encontros com inimigos ou eventos especiais que fazem coisas como remover ou transformar cartas, mas tamb\u00e9m existem locais como Escape Pods que abrigam cartas de Criaturas e os planetas coloniz\u00e1veis \u200b\u200bmencionados acima. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":860} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":true,\"currentRuleCount\":1000,\"actualCount\":860,\"hasActualCountMetThreshold\":true,\"countRemainingForInjection\":140,\"nextBlockCount\":630,\"hasCountRemainingForInjectionMetThreshold\":true,\"nextCount\":1490} --><\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":4,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":4,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":1000} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":5,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<p>  O caminho escolhido tamb\u00e9m ser\u00e1 parcialmente determinado pelas miss\u00f5es selecionadas em cada se\u00e7\u00e3o.  Eles abrangem uma ampla gama de objetivos, desde o transporte de cargas perigosas entre locais at\u00e9 escalonar um certo n\u00famero de inimigos, que por sua vez geram recompensas como caracter\u00edsticas ou atualiza\u00e7\u00f5es de modificadores de cartas que lembram aqueles encontrados em <em>Trem Monstro<\/em>.  O <strong>os inimigos encontrados em todos os mundos s\u00e3o um equil\u00edbrio divertido entre formid\u00e1veis \u200b\u200b\u200b\u200be bobos, gra\u00e7as \u00e0 escala das batalhas<\/strong> &#8211; h\u00e1 muitos monstros gigantes que terminam a corrida coexistindo ao lado de planetas como o Clueless, de design idiota, que os inimigos intimidam metade do tempo em vez de atingir o jogador. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":490} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":490} --><\/p>\n<h2 id=\"final-thoughts-amp-review-score\">  Considera\u00e7\u00f5es finais e pontua\u00e7\u00e3o da revis\u00e3o <\/h2>\n<h3 id=\"3-5-5---quot-very-good-quot-by-screen-rant-39-s-metric---a-low-cost-high-reward-deckbuilder\">  3.5\/5 &#8211; &#8220;Muito bom&#8221; pela m\u00e9trica da Screen Rant &#8211; Um construtor de deck de baixo custo e alta recompensa <\/h3>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img image-expandable img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=825&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=800&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=800&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=500&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg?q=49&#038;fit=crop&#038;w=500&#038;dpr=2\"\/><img loading=\"lazy\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" alt=\"Carta de criatura Zet Zillions Nilbog mostrada em batalha com um planeta rochoso laranja e de apar\u00eancia raivosa prestes a atacar a armadura do jogador.\" src=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/2024\/05\/zet-zillions-nilbog.jpg\" style=\"display:block;height:auto;max-width:100%;\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":730} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":true,\"currentRuleCount\":1000,\"actualCount\":730,\"hasActualCountMetThreshold\":true,\"countRemainingForInjection\":270,\"nextBlockCount\":609,\"hasCountRemainingForInjectionMetThreshold\":true,\"nextCount\":1339} --><\/p>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":5,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":1000} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":6,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":6,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<p>  Infelizmente, houve alguns bugs que atrapalharam a experi\u00eancia geral.  Alguns eram pequenos e praticamente insignificantes, como nomes de ativos de sprites que apareciam ocasionalmente em anima\u00e7\u00f5es.  Outros foram muito mais devastadores para o progresso, como um caso em que, ap\u00f3s uma luta contra um chefe, a transi\u00e7\u00e3o para a pr\u00f3xima se\u00e7\u00e3o n\u00e3o foi acionada e acabei tendo que abandonar a corrida.  Cerca de 25 horas depois, encontrei um novo erro no qual, ap\u00f3s selecionar o deck, o jogo fica totalmente travado, tornando-o imposs\u00edvel de jogar &#8211; no entanto, est\u00e1 sendo investigado e provavelmente ser\u00e1 corrigido na vers\u00e3o final ou logo depois. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":7,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":339} --><\/p>\n<p> <strong>Os desbloqueios e atualiza\u00e7\u00f5es de lacaios obtidos atrav\u00e9s do XP ganho em cada corrida s\u00e3o bastante satisfat\u00f3rios em termos de progress\u00e3o<\/strong> &#8211; embora com um ritmo um pouco lento &#8211; e cada vez que uma nova estrat\u00e9gia para o jogo clicava na minha cabe\u00e7a, era genuinamente emocionante.  Pode n\u00e3o ser um jogo de constru\u00e7\u00e3o de deck perfeito, mas <strong><em>Zet Zilh\u00f5es<\/em><\/strong>  ainda cria uma atmosfera muito envolvente por meio de mec\u00e2nica criativa, est\u00e9tica ousada e m\u00fasica fant\u00e1stica.  Por apenas US $ 10, \u00e9 indiscutivelmente ainda um bom custo-benef\u00edcio e vale a pena dar uma olhada para os f\u00e3s de roguelite em busca de algo novo. <\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":7,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":901} --><\/p>\n<section class=\"emaki-custom-block emaki-custom-note\">\n<div class=\"emaki-custom note\" id=\"custom_block_22\">\n<div class=\"custom_block-content note\">\n<p>\n<em>Discurso de tela <\/em><br \/>\nfoi fornecido um c\u00f3digo Steam para o prop\u00f3sito desta revis\u00e3o. <\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":6,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":7,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":1141} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":7,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":7,\"nbrPlacementsScanned\":7,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"isEarlyInjection\":false,\"actualCount\":0} --><br \/>\n<!-- Repeatable debug data: {\"isEarlyInjection\":false,\"currentRuleCount\":1000,\"actualCount\":0,\"hasActualCountMetThreshold\":null,\"countRemainingForInjection\":null,\"nextBlockCount\":null,\"hasCountRemainingForInjectionMetThreshold\":null} --><\/section>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":7,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":7,\"nbrPlacementsScanned\":8,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":0} --><\/p>\n<div class=\"display-card tag large no-badge active-content \">\n<div class=\"w-img \">\n<div class=\"body-img portrait \">\n<div class=\"responsive-img img-article-square\" style=\"padding-bottom:150%\" data-img-url=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"\"\"\">\n<figure><picture><source media=\"(min-width: 1024px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=480&#038;dpr=2\"\/><source media=\"(min-width: 768px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=320&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=320&#038;dpr=2\"\/><source media=\"(min-width: 481px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=400&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=400&#038;dpr=2\"\/><source media=\"(min-width: 0px)\" data-srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=300&#038;dpr=2\" srcset=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg?q=49&#038;fit=crop&#038;w=300&#038;dpr=2\"\/><img loading=\"lazy\" width=\"1000\" height=\"1500\" loading=\"lazy\" decoding=\"async\" alt=\"zet-zilh\u00f5es.jpg\" src=\"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg\" style=\"display:none\"\/> <\/picture> <\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">  Zet Zilh\u00f5es <\/h5>\n<div class=\"w-display-card-info\">\n<dl><!-- div --><!-- div --><\/p>\n<p><dt><strong>Lan\u00e7ado<\/strong> <\/dt>\n<dd><span>  23 de maio de 2024 <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>Desenvolvedor(es)<\/strong> <\/dt>\n<dd><span>  Est\u00fadios OTA IMON <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>Editor(es)<\/strong> <\/dt>\n<dd><span>  Est\u00fadios OTA IMON <\/span> <\/dd>\n<\/p>\n<p><!-- div --><\/p>\n<p><dt><strong>G\u00eanero(s)<\/strong> <\/dt>\n<dd><span>  Roguelike, jogo de cartas digital, estrat\u00e9gia, constru\u00e7\u00e3o de deck <\/span> <\/dd>\n<\/p>\n<\/dl><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":7,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":7,\"nbrPlacementsScanned\":8,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":240} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":7,\"startingPoint\":1,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":7,\"nbrPlacementsScanned\":8,\"ruleCount\":1000,\"degradationStartingPoint\":2,\"stopAds\":null,\"actualCount\":241} -->\n <\/div>\n<p>\n<a href=\"https:\/\/screenrant.com\/zet-zillions-pc-review-sci-fi-slay-spire\/\">Fonte Original <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Links R\u00e1pidos Corridas intergal\u00e1cticas em Zet Zilh\u00f5es Considera\u00e7\u00f5es finais e pontua\u00e7\u00e3o da revis\u00e3o Resumo Zet Zilh\u00f5es \u00e9 um construtor de deck roguelite com uma mistura envolvente de fic\u00e7\u00e3o cient\u00edfica, humor e mec\u00e2nica \u00fanica, apesar de bugs ocasionais. A jogabilidade gira em torno de fus\u00f5es de cartas e equil\u00edbrio de danos com a popula\u00e7\u00e3o, criando um&hellip;&nbsp;<a href=\"https:\/\/novatopnet.com.br\/battlescenes\/zet-zillions-pc-review-sci-fi-slay-spire\/\" rel=\"bookmark\">Continue a ler &raquo;<span class=\"screen-reader-text\">Um construtor de decks de fic\u00e7\u00e3o cient\u00edfica retido por insetos<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":48060,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","fifu_image_url":"https:\/\/static1.srcdn.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/05\/zet-zillions.jpg","fifu_image_alt":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-48058","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-card-game"],"_links":{"self":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/posts\/48058","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/comments?post=48058"}],"version-history":[{"count":0,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/posts\/48058\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/media\/48060"}],"wp:attachment":[{"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/media?parent=48058"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/categories?post=48058"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/novatopnet.com.br\/battlescenes\/wp-json\/wp\/v2\/tags?post=48058"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}